I’ve got to tell you how I came to like Halo: Reach and Jorge’s death.
Keep in mind that there are spoilers ahead.
Steam spewed out of my ears and my face turned beet red. I became incensed when my Xbox 360 got the three red rings and died last summer.
I vowed not to buy anything from Microsoft again. I refused to buy Halo: Reach when it came out in September 2010. “It’ll just be more of the same; that series doesn’t need more games,” I told myself.
But cracks started to appear in the fortress that was my resolve. And like a weak-willed addict, I just couldn’t fight the incessant cravings any more.
So I gave in and rented the game. Continue reading