It started like a wonderful day. I rolled a large brown ball, perhaps it was a walnut, up the hill. Then I rolled what looked like a giant green cabbage up the hill. However, my good time went downhill after that.
Like Sisyphus, I was rolling a boulder, or beehive this time, up a hill, and it kept tumbling down after me. Sometimes the beehive rolled backwards, and while turning around to get it, I would inadvertently hit it, pushing it faster down the hill. Worse yet, sometimes the beehive fell off the cliff and cannon-balled into the water. Before I had the privilege of pushing the beehive up hill again, I had to move it out of the water and nudge it along the beach.
Then the video game laughed at me. Day changed to night as I failed to push the beehive to the top. Night changed to day. The game was showing and telling me: “Look, you are so slow that nights and days are flying by while you fail again and again.” Or at least that’s how the I interpreted the day changes. I could have an overactive imagination.
I felt better when I reached the top of the hill. I had prevailed! I was happy to never see that beehive again, and the laughing stopped.
What made feel better after all the pain and torture? The beehive excited a bear who jumped up and down, sang a song and danced. Yes you read that right; it was a dancing bear that made my day.
By the way, I was playing Okami. I recommend playing it to, at least, take in the beautiful world. I’ve warned you about the beehive though.