Category Archives: Video Game Misc.

The Video Game That Was Never Unleashed

I found myself standing in front of a video game studio that had a secret. It was a warm, sunny day and the sky was care free, which contrasted with my furrowed brow and shaky hand. I was waiting to be ushered into Crazy Video Games Inc. to meet a killer. My blood ran cold at the mere thought of a paper cut, and here I was about to face a scary secret.

You might think some games are never released because they are left unfinished. But I went to this studio because I heard they had a game that posed a true public safety hazard. This sounded like a one-of-a-kind video game, a story no one had dared to uncover. With this visit to the studio, I hoped to change that.

The studio’s front door swung open and smiling faces greeted me. They seemed to smile so much that I wondered how their jaws did not crack. Their smiles distracted me but not did not disarm me, did not stop me from my fear of the unknown that could have been around any corner.

Suddenly the cubicles and smiling faces disappeared, and my studio guide and I entered a cold, rocky room. It was like a cave in the middle of this game studio. There was the constant, distant and discordant sound of dripping water in the background. It made the hairs on the back of my neck stand on guard.

After the cave, we descended into a giant warehouse-like area of the studio. Towering shelves, covered in dust, greedily consumed every ounce of real estate in this area. The tops of the shelves, as we passed them, seemed to stare deep into one’s soul, for at the top each had two large slits that looked like a pair of stern eyes. The contents of the shelves, though, did not seem worthy of security. They consisted of prototype consoles and forgotten games that never saw the light of day. These boring grey shelves and their dusty contents seemed to go on forever — until I heard something strange.

It started as a low-pitched groan, and then started to sound more like a bark. As we moved closer, I saw a video game that howled like a wolf, foamed at the case and revealed its terrifying fangs. If it hadn’t been chained to a shelf, it would have come sunk its fangs deep into my flesh. The sign above it, which labelled it “The Killer App,” confirmed this for me. Then the game stopped howling long enough for my guide to speak.

“Every once in a while,” he said, “we throw The Killer App a bone: we say we’ll release it soon. But we never will. The game will languish in here forever. Anyway, we hope you enjoyed your stay. Have a great day.”

My guide led me to a secret back door but not before I turned around to steal a final glance at The Killer App. As the door closed behind, me I could see its fangs gleaming in the darkness, and I knew it would forever haunt my dreams. I swore I would never return to this ghastly scene. I hoped The Killer App would never be unleashed.


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Filed under Video Game Misc., Video Game Technology

If I Could Split Myself in Two

Let’s pretend I’ve discovered a revolutionary procedure to split myself in half. This procedure is safe and there is no surgery. I would not lose a pound of flesh, there are no knives slicing skin and I wouldn’t lose a drop of blood. You might say I’m talking about cloning myself, but splitting myself in half sounds cooler.

Half of me would figure out how to make this world a better place. I would work to bring all nations together in everlasting peace. I’m sure this goal would keep my better half preoccupied.

The other half would dedicate hours to the pursuit of beating video games. I would tell you more about my this half, but I’ve got some business to attend to.

Now if I could only fuse these two disparate halves together into a whole. Has anyone figured out the procedure?


Filed under Video Game Misc.

The Day the Video Games Stopped

“I woke up thinking the end was near. It felt like a roller-coaster was doing a never-ending loop inside my stomach,” said the old man.

“Tell us the story again, Grandpa!” said the kids.

The two kids, dressed in red, sat on a carpet in their bedroom. They stared at their Grandfather as intently as if a magician had mesmerized them. Not even an earthquake could shake their focus. They set their bright eyes, which seemed to sparkle like diamonds, on the man they loved.

The old man looked like the children, but he had wrinkles of wisdom. He had many, many wrinkles; one for each hardship he had experienced. He looked out the window and up at the sky as he began to recount one of those hardships. He felt a little too cold, a little too distant to cry as he recalled the story, but it was not too cold to rain outside. Outside, the birds in the sky flew forward, but the sky seemed to move backwards as if the old man was time traveling.

His grandchildren’s youthful enthusiasm and intent listening renewed his hope. He smiled, turned away from the window and looked at them.

He spoke up again, “I remember long lines of people who were desperate for help. The lines started on the sidewalk, and like a long snake, bent around corners. Other people would run around the empty street — there were no cars — pushing wheelbarrows. The wheelbarrows were overflowing with worthless money. And every time a light breeze came along, the money would scatter in every direction. These wheelbarrow pushers would pant as they chased fluttering bills, trying to stuff some under their hat. It was sad. Money, which had always been worthless, had stripped a priceless human being of dignity.

I’m sad to say many were losing hope in this setting. Either that or their horizons were limited to survival by any means. Caring about others didn’t seem to matter.”

The old man sighed and looked out the window. Teeny tiny droplets of water had replaced the torrential downpour of rain that first fell. He took comfort in his grandkids’ smiles and continued to tell the tale.

He said, “But there were murmurs and talk about a better place. I could see a glimmer of hope on the horizon. As he said this, a rainbow appeared outside. We worked together, stood tall together and moved forward together. Soon the snakelike lines and money chasing were a thing of the past. We did find ourselves in a better place. We could even sit down and play video games together. Games had always been an important part of my early life, but they became a luxury during those years.”

“Will we get to play them with you now?, Grandpa,” asked the kids.

“Sure,” he replied. Then a warm smile appeared on his face just as the sun shone outside. “First you two should take a nap.”

The kids didn’t want to move, like they were frozen, and were curious to know more. “Grandpa, what’s the moral of the story?”

He scratched his chin and pondered their question deeply before replying.

“Always remain hopeful,” he said.


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Filed under Video Game Misc.

Digging a Hole into the Past and Hitting Rock Bottom

The year was 2050. The sky was a vibrant shade of blue that February 5th. The clouds had dissipated because they wanted people to appreciate the view. Even the birds had stopped flying and, while perched high on sturdy branches, stared in wonder at the vast blue expanse that dominated their horizon.

However, the situation on the ground was very different. A small puff of smoke rose from a shiny rectangle and floated toward the sky. Still other puffs followed until they obstructed the free and open enjoyment of this blue oasis in the air. And the source of the puffs was obvious: bulldozers, dump trucks, cement mixers and bobcats. These machines worked to block out the sky with their acrid smoke, to dull wonder. But the machines were not the only one’s working.

In a nearby empty field, a young boy stood with his shovel slung over his shoulder. He had heard, if one dug deep enough, one could find all the money in the world and a path to China. He was not sure which potential discovery excited him more.

With a deep breath, he stopped pondering and started doing. He shoved his shovel into the dirt and digged as deep as his arms would let him.  He unearthed quite a lot of Earth but had nothing to show for it. Then he thought he had struck gold.


The shovel hit something hard, and the shock of contact reverberated all the way up the handle until the boy himself felt shaken. He looked down and grabbed the object. It was a bow and arrow, which was probably hundreds of years old. He tossed it aside like it was a penny.

He dug deeper and deeper until he had a little mountain of dirt next to him.


He had struck something again. Was it the long fabled gateway to China? His grin grew wide and he reached down to uncover a priceless dinosaur fossil — thousands of years old.

“Pfft! Good riddance,” he thought as he threw it away.

The boy, determined to find the gold and the gateway to China, kept digging. He started digging until sweat was dripping down his face. Enough droplets fell to the ground to turn some of the dirt into a paste. His muscles wanted to go on strike; they screamed at him for better hours and a vacation. But he paid these signs no mind. He dug and dug and dug until he heard beautiful music.


It was the sound of contact again, and now he saw a case at the bottom of his pit.

“It’s a case holding bars of gold. And I bet China is only a few shovels away now,” he thought.

In a state of delirium, he scooped up the case, not even disappointed by its lightness. He swung it open only to find an unusual gold bar: it was round and dusty. To his deluded eyes, he was staring at a disc of gold. The boy rubbed this round object clean and squinted as he tried to make out the text on it. He proudly read the text, even though he had no idea what it was, aloud.

“ET: The Extra-Terrestrial!”

“Boy,” he thought, “I bet this is worth millions of dollars.”



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Filed under Video Game Misc.

What Do Video Games Do for Me?

We do so much for video games. We tend to virtual gardens, mine for space gold and keep the games company for hours on end. What do video games do for us? Yes, they are bright and flashy, but I am a sophisticated and discerning connoisseur who expects more than that. I have done some deep thinking, and I think video games should have these features.

  1. They should help me to be a better cook. Maybe if I tap “X” repeatedly these herbs will finely chop themselves. It will be even more effective than the Slap Chop.
  2. They should give me infinite energy. How else will I stay up all night playing video games and still work?
  3. They should pay me. I have collected so many coins while playing video games, and I deserve a share of the winnings. I am still working on a deal with my accountant and lawyer. I will let you know the final figure.


Filed under Video Game Misc.

Welcome to the Cave

I felt small as I glanced at the cave’s 10 foot tall entrance. I felt like a guppy about to be swallowed by a bigger fish’s mouth. Then the goosebumps broke out.

I inched forward as if I was wading through knee-high levels of snow. I nearly peed myself as I entered the cave and bumped into a set of teeth. My heart was about to burst, and my mouth hung open as I turned to notice the teeth were only a jagged set of rocks. I sighed, chuckled and moved forward with a smile on my face. Nothing was going to stop me from getting to the bottom of this place.

Just then I heard a lightning strike in the cave. The hair on the back of my neck stood up, I tripped over myself and fell face first into the dust. When I got up, I brushed the dirt off my face and shoulder, and I could see clearly now. A tiny pebble had fallen and the echo had frightened me into thinking I had heard lightning. I laughed at myself, “Imagine! A grown man afraid of a falling pebble. Get it together Adam.”

I came to what looked like the end of the cave. I glanced beneath me and saw a sort of ladder built into the crumbly mud with rotten wooden panels. I held my head high and then I started down below.

There was a constant dripping sound in the distance as I took each step. Each drop of water became a loud thud that caused the veins in my neck and head to bulge and my eyes to blink. To make matters worse, each wooden panel creaked as I moved. The dripping and creaking became something like an unsettling song that played in my head as I descended. I told myself that the song was precisely that, just something in my head. The cave was getting to me.

And that’s when the cave got under my skin. I nicked my finger on a rusty, ragged nail sticking out of a panel. I ignored the pain, the adrenaline pushing me forward, as I skipped one or two dilapidated panels. I reached the bottom of the cave. There was no more light.

I found myself at the beginning of a long, mud hallway, and now the dripping was as loud as thunder. As I moved through the hallway, I found the source of this sound: it was a tiny sink. I washed the cut on my finger and dried it with a nearby towel. I noticed mounds of dirty laundry all around the sink, and I gulped.

I turned the corner and saw a massive black rectangle, in landscape mode, that resembled the monolith from 2001: A Space Odyssey. As I squinted, I thought images were flickering on it. And I could have sworn there were hands moving behind the rectangle. In the foreground, no one could have missed the brown and bear-like couch.

Suddenly, a head popped up from the couch and turned around to face me. I stood deathly still as sweat ran down my cheek. I looked the other way, screwed up my face and closed my eyes. My face wore an expression: brace for impact.

“Hey dude,” said the head, “I’ve been playing video games all day. Care to join me?”


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Filed under Video Game Misc.

Share Your Video Games with Everyone

Do video games bring you joy? They are more than mere fun for many because they are challenging, they can leave one with a sense of accomplishment, and they can be one’s life’s work. But I suspect video games bring us even more joy: they help us to love one another.

Video games, contrary to some stereotypes, can have a strong social aspect. This social aspect is not guaranteed, of course, but one can find many instances of it. Many of us play video games with friends while lounging on a coach. Some of us co-operate with or compete against friends in online games, and sometimes we talk about games to each other. This social aspect of video games should be obvious.

This social aspect does not necessarily occur to earn money. I can invite a friend to sit on my couch, play a game and not charge admission. We probably do not loan games to friends to get rich fast, and sometimes we battle against strangers online to emerge victorious, not to drown in money. We can think of many reasons why we play video games with others and enjoy their company while we play. We might feel lonely, we might want to catch up with friends, and we might want to share something incredible that we have. This desire to share something we have that others do not — without the promise of financial reward — is what interests me.

I encourage all of you to share your video games with others, especially the less fortunate. Share because you love your fellow human beings, not because you might gain some recognition. Do you have anything to share? Many of us are fortunate enough to collect games we hope to play some day. However, we should not hoard games if we are reasonably certain we will not have time to play them. Instead, we could bring a smile to the face of a person who does not have anything to play. Better yet, we could play the game with them and share the gift of ourselves with the other person.

Of course, video games are not necessary to love one another, and these objects should never consumer our relationships. Yet, video games could be a great way to show your love, to care about others and to spend time with them. Take the time to share your video games.

Do you have any stories of times you shared video games and what happened? Inspire your fellow readers. 



Filed under Video Game Misc.