Category Archives: Video Games I Play

Hate to Play with Strangers Online? Take a Journey

Journey multiplayerPretend your head is a block of cheese. Let’s make it American cheese because I know most of my audience hails from there.

Don’t ask scientific questions about how this occurred; just imagine. I’m sure you can pretend because you’re not empty-headed.

Now imagine you go online to play games with strangers. What’s the experience like? Well, sometimes it feels like strangers grate on your cheddar nerves. And they scream while they grate to terrorize your ears. But you didn’t ask for that treatment.

When you go online, you may want to blow up zombies’ empty heads and set fire to their corpses. But your fellow zombie terminator might have more fun setting you on fire. You don’t need this kind of behaviour. You also don’t want to listen to people who screech like fingernails on a chalkboard.

So I think you should look up Journey. But be careful if you search for it online because you could get some unintended results. Ignore all the search results about life fulfilling exercises, maximizing your potential and so on. This is a game.

In Journey, you slide down desert dunes and fly to reach a mountain. Along the way, you sometimes run into a stranger who wants to soar and sail with you in the wind.

Journey also has tons of strangers who don’t want to help you. The good news is they aren’t essential. They pop into existence and disappear without so much as a wave goodbye. You can avoid all conversation with them.

Just like life, relationships wither and people disappear in Journey. They reach a higher plane. Or maybe they go to an eternal void.

But when you find someone who sticks around to play, the game’s co-op will light up your eyes with delight. You’ll find yourself marveling at the game’s beauty with someone else. Then, when it looks like you’re both done for, you’ll pass through the unknown without saying a word.

Some games urge you to talk to your partner, but Journey leaves you mute. Sure, you can blurt out foreign characters and sounds above your head. These character may not mean much, yet they still can bind you close to other player.

Like in life, sometimes you hardly speak a word to friends and family, and they can still understand you. They might share the same hopes and dream as they embark on the journey of life.

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A Digital Life, Death and Afterlife in 90 Minutes

Journey (video game)A figure with eyes as white as snow stares forward. It is clad in a flowing burgundy robe and gold flecked scarf. What’s on its mind?

A second figure, jumping with joy, pops into view. This second figure, an identical companion, stares at the clone with an empty gaze. A strange character – from an unknown language – emanates from both of their faces and appears above their heads.

The chit-chat is short: the second figures disappears as if some being had reached down from the heavens and removed it. The strange characters now fade into the ether. There’s nothing left to say. One robed figured stands tall and alone as wind whirls through the desert sands.

Suddenly, the sole robe jumps up and sails through the air without any cares. Its long, luxurious scarf seems to have a mind of its own as it ripples in the wind. The robed figure lands gently without disturbing a single grain of desert sand. A moonlit glade would envy the serene setting.

Then, a giant shark-like creature swims through the air and charges, like a bull after seeing a red flag, toward the robed figure. The robed figure tip toes to a small structure to hide. It’s too late. The bell tolls for thee.

The shark creature flips the robe into the air like a flimsy Kleenex. The robed figure flies backward and crashes in the desert with a bang. It doesn’t have a scratch. Instead, the scarf became shorter and glimmers with less gold.

The robed figure gets back up and walks forward with resolute boldness. If the figure had arms, it might also dust the sand off its shoulder.

Meanwhile, another friend pops into view. The two companions trudge through snow and sleet toward a mysterious mountain peak. The fun seems to stop when you and your friend freeze along the way.

This is Journey.

If you play games, at least most shooters, you know death is non-existent. You just restart a checkpoint. In these games, your heart pounds and you have little time to think about what happened. How can you reflect on death and afterlife when you mow down bad guys with buckets full of ammo?

Journey, though, offers you a chance to reflect on life and death. Then it will take you, if you’re open to it, on a trip to explore some big questions.

So the game resurrects both characters. One robed figure peers up and sees a series of towering creatures in snow white robes.

A door opens to a new world. All of a sudden, a blue sky splashes across the screen and the music is beautiful.

I saw this blue sky as a spiritual moment. The two figures are back from the dead. Now, their bodies still rotted on the mountain side, but their souls soared through the air to finish the journey.

The figures wear the same robes, yet something has changed. They can now soar to new heights in the limitless blue sky.

The figures touch down on the mountain and the light from a crevice beckons them closer. They inch forward like worms until the light swallows them. The brightness is all that remains.

This game suggests the afterlife is a place where souls are separate from physical bodies. After dying on the mountain, the robed figures’ souls are free to try to reach the light. They do. Then they get a chance to reflect on their life as they revisit everywhere they’ve been. After that, the cycle continues.

But you still have to wonder what lies in that crevice full of light. Does something lie in wait to embrace the robed figures?

Some might say the game is only about death. The only thing the light offers, they might say, is an eternal void. I, however, like to think there’s something beyond that crevice.

For me, Journey deals with the profound, with body and spirit, and the afterlife. The game does it all without uttering a single word. The game does it all without bloodshed.

A breath of fresh desert air.

 

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Why Would I Play as a Furry Creature and Robot?

Ratchet and ClankSometimes art changes the way we see the world. An art piece might lift your spirits and you might feel happy enough to hold the door for a stranger. The stranger, in turn, volunteers at a soup kitchen. Then the planet is better off because of someone’s creativity. It all starts with one person.

Ratchet and Clank changes the way I see the world; I see it through a cheerful lens. Now, most good video games help me to relax. Ratchet, though, lifts my spirits and makes me a more pleasant Lombax – I mean human – to behold.

The combat, cut-scenes, characters, and colorful design cheer me up. I’ve only played A Crack in Time and part of the HD collection, but I’ve discovered what I like about the series. Let me tell you why I love the Ratchet and Clank games.

The games have cute characters. I’m not sure what a Lombax is, but I’m pretty sure most children would want a plush version for themselves. Perhaps the character’s wide eyes, small stature and good nature explains its appeal. I feel a child like joie de vivre when I see Ratchet’s face.

The quirky characters bring a smile to my face. They don’t walk around with frowns painted on their faces like “emo” teens. So I appreciate the games’ character design, and love even more to play as them.

The games offer a variety of fun things to do when you play as Ratchet or Clank. Unlike your average shooter, you don’t kill enemies all the time in these games. You can explore alien worlds, jump between platforms, and blaze through planets in hoverboots. You can refresh yourself while you fly off a huge jump and linger in the air. Nothing like that fresh air!

You will want to explore and do crazy jumps in these games’ environments. The bright and colorful environments contrast with the drab, brown shooter de jour.

And while you explore these settings, you might as well collect some things. Why should anyone collect items in these games? You should collect bolts in Ratchet to upgrade your guns so they are more powerful. Oh, and you might find a certain weapon that shoots rockets while it blasts music from Tchaikovsky. That is only one of the game’s many stellar weapons.

It’s worth the time to collect and try the varied weapons. Every military shooter has an assault rifle, but not many games have a weapon that makes people dance. Even fewer games have weapons that could save the world.

I know why I love the Ratchet games: they have great characters, environments and weapons. There is also a cartoon like quality to the characters and worlds that appeals to me.

I’m happy to hear that a new Ratchet and Clank game is on the way. Let the game begin!

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Brace for Impact: The Mass Effect 3 Ending

mass-effect-3-ending

Spoiled Milk

Wow! Some fans sure don’t like the Mass Effect 3 ending.

Do I like the final game? I can’t say yet. I’ve played Mass Effect 1 and 2 but not the third game.

I can’t judge the Mass Effect 3  ending because I haven’t played it. In fact, I have to play the second game again to platinum it. So I’m far from reaching the end anytime soon.

I don’t know when I’ll experience the Mass Effect 3 ending. It doesn’t help that my list of games to play has grown longer than Rapunzel’s hair. The list restrains me from playing Mass Effect 3 like it was a ball and chain.

If I get to play it, will I like the ending? Who knows! But I wish I hadn’t heard any Mass Effect 3 ending complaints. Even though I didn’t read or watch the complaints, the complainers still spoiled the joy of playing the game for me.

Granted, reviews can show tidbits about games and criticize them. Most critics treat games, even those that they dislike, with fairness. I can also avoid reviews if I want to; however, it was more difficult to avoid the complainers in the news.

I’m not angry about this and still plan to play Mass Effect 3. But I prefer to play games without whining and hissing fans in the background.

However, fair criticism of games is great and it’s why I turn to your blogs. I want to read reviews that delve into the entire game and the overall experience.

I don’t ever want to brace myself for an ending; I want to experience the entire game.

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My Video Game Diet: What I Consume on a Regular Basis

 

My gaming diet has three main building blocks.

1.Strategy games

I love strategy games and can never get enough of them. You might say I have an insatiable hunger because they never fill me. I always want more.

I could play a game like Civilization or XCOM for hours and not get stuffed. These games never expire or lose their freshness throughout all those hours. You just have to stop, get some balance, and then come back for more.

I could also shovel pizza non-stop into my stomach, but that’s a subject for another blog.

2. RPGs

I can’t live without water or RPGs. Mass Effect 2 is one RPG with a refreshing story that I love.

3. Adventure / Platformers

I like to slowly chew away at platformers when there’s nothing else to play. Sometimes I’ll devour a short game like Journey in one sitting.

What’s your video game diet like?

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Give Me “A Wink and a Smile” When you Get This Achievement

A Wink and A Smile TrophyYou stare at the screen so hard that you’re almost burning holes through it. You ask yourself, “How could this have happened?” You shake your head so fast that it feels like it will fall off. Then sweat flows down your forehead like Niagara, and you rip at clumps of your hair. Continue reading

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The Never Ending Video Game? Kingdoms of Amalur: Reckoning

Kingdoms of Amalur ReckoningJust to satisfy a craving, you rush to the nearest game store and nearly trip over your own feet.

That’s when you see Amalur.

Its shiny box beckons you closer and causes your eyes to light up. Unlike the other games, it shines forth like a beacon in the night.

You say to yourself, “wait, what’s Kingdoms of Amalur?”

Well, I want to tell those folks out there who are curious but know nothing about the game.

Amalur is an epic RPG made by Big Huge Games and 38 Studios. And, boy, has Big Huge Games lived up to their name. Did you know it may take 200 hours to finish everything in Amalur?

Here’s some silly things you should know before buying.

Kingdom’s of Amalur: Reckoning Checklist before You Buy

 • Is lasting appeal important to you? You might find you have little time for other games.

 • Do you like side quests? Hey, there’s also menial tasks to finish. Just like in life!

 • Check it out if you hate the typical six hour FPS game and like Dungeons and Dragons. I know you’re out there; I’ve seen the Call of Duty Metacritic scores.

 • Do you have an obsessive personality? Maybe sit this one out for the good of your family, friends and health. You’ll loaf for so long while playing this game that you could have baked 100 loaves of bread. Seriously, this game will devour your time.

 • Play the demo. You’ll get a good sense of the gameplay, though there might be bugs. And you’ll get bonus Mass Effect 3 armor!

 • Oh, I’ve got one more… Do you like games with colons in their titles? Amalur joins the distinguished ranks of games such as Halo: Reach.

 I’m 50 hours in and won’t be finished anytime soon. It seems Amalur never ends, and I wouldn’t have it any other way.

It’s just a shame we may never get a sequel. Or maybe we will get that sequel if enough people clamor for it. So, go out there, give Amalur a spin, and let the world know what you think about it.

But, please, turn off your oven and don’t let the bread burn when you play the whole game.

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Skyrim Has Really Got a Hold on Me: I Got It Bad

Skyrim has really got a hold on meOn my 19th birthday, I got a shiny new Xbox 360. But what on earth was I going to play? I embarked on a journey to find a fun game.

I thought The Elder Scrolls IV: Oblivion would rock my world. But my friend saw things a bit differently.“Don’t buy that game,” said Kevin. It takes hundreds of hours to play. It will eat up your life.” “Yeah, you’re probably right,” I replied.

Then The Elder Scrolls V: Skyrim came out, and I tried to resist it. I thought Skyrim, a lengthy game, would just eat up my time too. No video game could be worth one hundred hours of my life, right? Well, I can’t stop thinking about Skyrim.

I looked past Skyrim’s nerdy frame and fell in love with its inner beauty. The game reached out, grabbed me and begged me to explore it. I mean, I just stood in awe at the majestic mammoths that moved across Skyrim at a snail’s pace.

It doesn’t matter if the game is nerdy. Skyrim is just too hard to resist!

Now, if only I had the time to waste more time.

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How I Learned to Stop Moping About Skyrim and Love Amalur

Amalur and SkyrimNot long ago, I bought Skyrim for PS3 and a wave of excitement crashed over me as I brought it home. Then I found out that Skyrim on PS3 was a train wreck. I was heart broken.

What was I going to play in the meantime? I needed something to fill the gaming void in my life.

That’s when Kingdom’s of Amalur: Reckoning jumped off the web page I was reading and slapped me across the face. Continue reading

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Re-Release of Kotor I & II? Dreams Can Come True in HD

Re-release HD Kotor

Make room for one more delicious re-release!

Would you play a re-released game in HD? How about a really good one?

Maybe you’ve had your fill of them. You might have gorged on re-released games and explode if you have another.

Loosen your belt and undo your top button because I’ve got a great game for you. Continue reading

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