Tag Archives: video games

Welcome to the Cave

I felt small as I glanced at the cave’s 10 foot tall entrance. I felt like a guppy about to be swallowed by a bigger fish’s mouth. Then the goosebumps broke out.

I inched forward as if I was wading through knee-high levels of snow. I nearly peed myself as I entered the cave and bumped into a set of teeth. My heart was about to burst, and my mouth hung open as I turned to notice the teeth were only a jagged set of rocks. I sighed, chuckled and moved forward with a smile on my face. Nothing was going to stop me from getting to the bottom of this place.

Just then I heard a lightning strike in the cave. The hair on the back of my neck stood up, I tripped over myself and fell face first into the dust. When I got up, I brushed the dirt off my face and shoulder, and I could see clearly now. A tiny pebble had fallen and the echo had frightened me into thinking I had heard lightning. I laughed at myself, “Imagine! A grown man afraid of a falling pebble. Get it together Adam.”

I came to what looked like the end of the cave. I glanced beneath me and saw a sort of ladder built into the crumbly mud with rotten wooden panels. I held my head high and then I started down below.

There was a constant dripping sound in the distance as I took each step. Each drop of water became a loud thud that caused the veins in my neck and head to bulge and my eyes to blink. To make matters worse, each wooden panel creaked as I moved. The dripping and creaking became something like an unsettling song that played in my head as I descended. I told myself that the song was precisely that, just something in my head. The cave was getting to me.

And that’s when the cave got under my skin. I nicked my finger on a rusty, ragged nail sticking out of a panel. I ignored the pain, the adrenaline pushing me forward, as I skipped one or two dilapidated panels. I reached the bottom of the cave. There was no more light.

I found myself at the beginning of a long, mud hallway, and now the dripping was as loud as thunder. As I moved through the hallway, I found the source of this sound: it was a tiny sink. I washed the cut on my finger and dried it with a nearby towel. I noticed mounds of dirty laundry all around the sink, and I gulped.

I turned the corner and saw a massive black rectangle, in landscape mode, that resembled the monolith from 2001: A Space Odyssey. As I squinted, I thought images were flickering on it. And I could have sworn there were hands moving behind the rectangle. In the foreground, no one could have missed the brown and bear-like couch.

Suddenly, a head popped up from the couch and turned around to face me. I stood deathly still as sweat ran down my cheek. I looked the other way, screwed up my face and closed my eyes. My face wore an expression: brace for impact.

“Hey dude,” said the head, “I’ve been playing video games all day. Care to join me?”

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Filed under Video Game Misc.

Why Am I Here?

A lone figure waddles down a dark and dangerous road. The figure, surrounded by slowly dissipating mist, inches closer to us and becomes visible. The figure’s tongue is lolling out, his eyes are bulging out of his skull, and his shredded shirt is covered by spittle. He is a zombie!

“Grrrrr. Brai– wait,” he says.

He scans the horizon and sees nothing but trees and utter darkness. Not even an owl could be heard in the distance because the darkness, like a true glutton, consumes everything that crosses its path. The zombie sits down on a tree stump next to the road. He leans forward, flexes his arm and rams it under what is left of his decomposing chin. He is the zombie thinker!

“What am I doing here?”, he asked. “Why am I alone? Siiiiigh!”

As he sits thinking, he shakes his head so hard that a rotten ear falls off and plops to the ground. In his state of boredom, he kicks a pebble and it hits a boulder before downing a dying tree. But no one is alive in the forest to hear it fall. The zombie sits on the stump growing roots when he feels his exposed, bony knees begin to shake.

“What is that sound?”

The ground now shakes so hard beneath him that the earthworms ascend into the air, and if they could fly, they surely would have gone on vacation. A whooshing sound rushes through the trees and enough leaves fall to the ground to make a giant woodland salad. A zombie herd, after running their fastest, now pops out of the woodwork.

One zombie from the herd pokes his head around a tree. He talks to the zombie on the stump, “Look alive, Dave! The video game’s about to start.”

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Filed under Silly Video Game Inspired Fiction

Playing Video Games until it Hurts

What are your New Year’s video game resolutions?

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Filed under Video Games: Reader Q&A

Video Games That Rock The Night Away

What is your favourite video game to play during the holidays?

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Filed under Video Games: Reader Q&A

Share Your Video Games with Everyone

Do video games bring you joy? They are more than mere fun for many because they are challenging, they can leave one with a sense of accomplishment, and they can be one’s life’s work. But I suspect video games bring us even more joy: they help us to love one another.

Video games, contrary to some stereotypes, can have a strong social aspect. This social aspect is not guaranteed, of course, but one can find many instances of it. Many of us play video games with friends while lounging on a coach. Some of us co-operate with or compete against friends in online games, and sometimes we talk about games to each other. This social aspect of video games should be obvious.

This social aspect does not necessarily occur to earn money. I can invite a friend to sit on my couch, play a game and not charge admission. We probably do not loan games to friends to get rich fast, and sometimes we battle against strangers online to emerge victorious, not to drown in money. We can think of many reasons why we play video games with others and enjoy their company while we play. We might feel lonely, we might want to catch up with friends, and we might want to share something incredible that we have. This desire to share something we have that others do not — without the promise of financial reward — is what interests me.

I encourage all of you to share your video games with others, especially the less fortunate. Share because you love your fellow human beings, not because you might gain some recognition. Do you have anything to share? Many of us are fortunate enough to collect games we hope to play some day. However, we should not hoard games if we are reasonably certain we will not have time to play them. Instead, we could bring a smile to the face of a person who does not have anything to play. Better yet, we could play the game with them and share the gift of ourselves with the other person.

Of course, video games are not necessary to love one another, and these objects should never consumer our relationships. Yet, video games could be a great way to show your love, to care about others and to spend time with them. Take the time to share your video games.


Do you have any stories of times you shared video games and what happened? Inspire your fellow readers. 

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Filed under Video Game Misc.

If Video Games Were Illegal

What would you do?

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Filed under Video Games: Reader Q&A

Expand Your Gaming Horizons

When was the last time you dusted off your passport? You might think I am talking about the documents you use to explore, play, laugh and cry in foreign lands. You would be correct; only I am thinking of a passport to explore digital worlds made in foreign lands. I encourage you to play games made by foreign developers and explore digital lands made by people with different perspectives.

You might have already played games made by Japanese, North American and European developers, and I have as well. My passport, as it were, is both well-worn and stamped.  To focus on Japan, I have, of course, played Nintendo and Sega games but not much else.

Then I started playing Okami and Ni No Kuni: Wrath of the White Witch. These are two beautiful Japanese games that I love. I started playing them because I had looked for titles I had not yet played on PlayStation 3. I was not looking for Japanese PlayStation 3 video games at the time. I was looking for great games because I had bought this console late in its existence and wanted to play the best this system could offer, even though new consoles had arrived. The art of these two games, which I saw in reviews and impressions, intrigued me and piqued my interest.

Okami is a beautiful game made by the now defunct Clover Studio in Japan. I think this Japanese team poured their heart and soul into this game, and you can see this in every stream and peaceful garden in this work. They made this beautiful world while also drawing on Japan’s rich stories to tell a tale about freeing the land from darkness. For example, Amaterasu, the main character, is named after the Shinto sun goddess. The game also features a world that looks like a moving Japanese painting. To save this world, players add to the beauty and paint a better day. I felt had much more to learn about Japanese history after playing, even though I had taken one course on the subject. That the game was beautiful was crystal clear.

Ni No Kuni, which I have not finished, is the second game. Level-5, also a Japanese video game developer, created it with help from famed Japanese animation company Studio Ghibli. The artwork, especially the varied landscapes of a dry desert, active lava-spewing Volcano and haunted trails worthy of a terrible nightmare, grabbed my attention. The adorable creatures begged me to keep playing. Then the game exceeded my expectations by sending me ascending toward the heavens on a dragon. Unlike Okami, I’m not aware if any of Japan’s central stories or myths are in this game. Yet Ni No Kuni features a Pokemon-like battle system and proudly sports Japanese in its title.

Okami and Ni No Kuni are both beautiful games, and I’m glad to have read about and then played them. I would encourage everyone to expand their gaming horizons: play video games made by developers in different countries. You might not learn anything about life in that country —  I know I did not — but you could learn to appreciate different perspectives on making games. You might change the way you think about video games. You might even understand the world and people better than you did before. You might become a more open-minded person who has developed a sense of beauty and a love for humanity, not a love of mere discs.

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Filed under Video Games I Play

Fly on the Purple Dragon

I have a secret. On weeknights, long after I’ve finished my button-downed day, I unbutton my dress shirt, make dinner and then fly to the sky’s edge. Based on my title, and my description so far, you might have arrived at any number of erroneous assumptions about this post and me. You might have thought I was talking about flying on a fun, new airline. You might have thought, and I’d forgive you, that I was talking about some crazy new drug. And you might have thought I’m talking about hitching a ride on a massive purple beast. You’d be wrong about all three of these. Wait! Yeah, I’m talking about riding on top of a purple dragon named Tengri.

A pirate I met introduced me to Tengri, who was very sick at the time. I managed to cure the dragon by traveling between two different worlds, just like any other Thursday night. Then Tengri became my loyal and faithful friend — several thousand feet in the air.

There’s an aura of elegance that surrounds Tengri both in the air and on land. His purple body shines a little as it gracefully flies through the air. Even the way I summon the dragon has a touch of class: I blast a trumpet in upward, and he swoops down to gingerly place me on his back.

Then we flew all over the world’s exotic locales last night. We soared over shimmering desert sands featuring palm trees and an oasis. From the sands, we made a wrong turn into a nightmarish cemetery with ghastly ghouls. Frightened, we flew away using Tengri’s speed bursts, where he collapses his wings, twirls and shoots forward, to ascend a giant volcano. Now the volcano wasn’t the wisest choice, but we couldn’t resist hovering over as it spewed molten lava all over the environment. He and I are both stuck in adolescent phase, after all, where we think fire is cool. Happily, we escaped without a scrape or a burn, and cooled off on an island where winter never ends, where your eyebrows freeze in seconds.

I bet that, after reading this far, you think I’m crazy. I might be. But I think you should fly on a dragon too. The flight might take you and your life to new heights.


In case it isn’t obvious, the video game I’m talking about is Ni No Kuni. This post is not a review of that game. This post is my impression of Tengri’s beauty and elegance in flight.

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Filed under Video Games I Play

The Great Video Game Crash of 2017

I was at home playing video games when I heard the terrible news. Truth be told, I was spread out on my couch, in my pajamas, holding a beer in one hand and tapping “X” as fast as my fingers would allow without blistering. Then I felt deep in my bones that something bad was about to happen. Some grave misfortune was looming and an eerie creaking sound, which made the hairs on the back of my neck stand up, seemed to confirm this.

I tried to watch a little T.V. news to distract myself from this warning. Instead, the disaster, unbeknownst to me at that time, was already in motion as I glued my eyes to the screen. This disaster had an insidious history,  and I was about to experience it for the first time. And after watching the screen for one minute, I sensed — but still didn’t clearly see — that something was wrong.

I couldn’t believe the absolute chaos! First one fell, then another toppled, and I heard a cracking sound and thud before the entire structure collapsed. I felt a tremor on the ground, could feel the dust in the air and could see it on my shirt. The dust even clogged my nose, causing me to breathe through my mouth and cough.

I turned to my right and noticed my shelf full of video games had fallen over and cases littered the floor. Did you not hear me? All the games I had organized, even when feeling feverish, were now a disorganized mess. What a disaster!

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Filed under Video Game Trends

If Video Games Had Pop-Up Ads

John couldn’t sit still and was on the edge of his seat as he reached the end of the game. This is his internal monologue.

***

I’ve slayed all the evil beasts who have gnarly, grimy claws in their smokey dens of inequities. I’ve restored peace throughout the kingdom, toppling the dragon tyrant from his throne of bones. And now I’ll open this door to save the princess.

[Squeak]

Yay! There she is.

“Oh, thank you dearest prince…”

Are you paying too much for car insurance? Click here to find out.

Hmmm maybe I am paying too much. I… Oh great! I missed everything she said.

Ugh! I guess I’ll just reload the save and try again. OK, a hack here and a slash there, and the dragon falls with a thud — again.

Call today to book your pest control appointment.

Well, I guess I have a lot of bugs in my apartment because I keep replaying this game instead of cleaning. Maybe I will give them a call to… No! I missed the ending again.

Alright, I scale the castle walls, swim the shark infested moat, raise my shield, hack, slash and thud again. Oh, rats, I spilled my Pepsi all over my new carpet. I’d better find something to wipe it up before my girlfriend kills me for ruining the rug. I told her I’d clean up my act.

1 weird trick to get rid of cola stains.

Hey, wait a minute here. How would the console know what I’m thinking, or could it be telling me what to think?

Quit asking so many questions and keep playing.

Ok, reload, scale the walls, swim moat, raise shield, hack, slash and thud again.

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Filed under Video Game Misc.