Tag Archives: video games

I Started This Game and I’m Finishing It!

I started this video game, and I’m finishing it.

I’m finishing come hell or high water.

I’m finishing in the face of rain, sleet or snow.

I’m finishing despite the weather service’s warning about an impending avalanche, tornado, tsunami and hurricane.

Meanwhile, an uncontrollable fire roars down the street, consuming all in its path. It doesn’t matter.

What’s worse, our neighbourhood just experienced a nuclear meltdown outside and the streets are empty.

And I’m thinking of other games I’d like to start playing now.

But I started this game, and I’m going to finish it before I start playing anything else.


Do you ever have the urge to start playing a second game before you’ve finished the first? How do you respond to this urge?

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Filed under Video Game Technology, Video Games I Play, Video Games: Reader Q&A

Video Game Characters Talk to Me

Imagine video game characters suddenly appear in our world. They still have all of their powers, talents and they look the same. But now they speak English, and they have something to say. Here’s what they told me when I bumped into them:

Pikachu: “Plug me in! I need to recharge.”

Bowser: “Get me a breath mint. I smell like burnt hair.”

Kirby: “Sorry I inhaled all your food. It was an accident; I swear.”


What did video game characters say to you?

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Come Back Sleep!

I promise I won’t see Video Games anymore.

It will be just you and me forever.

Please come back!

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I’m Wondering about Video Games

Too often life tries to extinguish my sense of wonder. By wonder, I mean a desire — which never ceases — to know more about a puzzling topic, a desire that sometimes isn’t sated with mere information. Life throws dishes, pots, and dirty laundry at me in an attempt to keep me off this path of wonder. I suppose one can cultivate a sense of wonder while cleaning pots and pans, but this rarely happens to me. Many of my interests, pursuits and activities, though, do allow me to keep my sense of wonder burning brightly even on the darkest of nights.

I love to read, write, talk and reflect about topics such as life and death, beautiful things in nature, history, people, ideas, music, culture, food, entertainment and others. I have so many questions about these topics and will never stop asking because there’s so much I don’t know. Sometimes I just stop and stare, slack-jawed and all, at a beautiful vista in a foreign country. I wonder how that vista was created, how something so beautiful could exist and why it exists. I also wonder about how to live my life, how to treat and help others, and things that are greater than myself. There remains one topic, though, that I didn’t mention — video games.

I wonder, when I play video games, how such a beautiful, imaginary world could exist and why I bother to explore it. I stare in awe at the beautiful digital mountains and valleys, puddles and oceans, seemingly borderless terrain and the limitless skies of fictional planets. Why do we spend time creating digital worlds that mirror our own instead of going out and seeing them first hand? What’s the point of it all — I mean a life spent playing video games?

Who or what put this digital world together and what inspired it? I mean, maybe I could know a bit about the developers of the game by learning about their personalities and experiences, and how that shaped their product. But would I truly get to know the developers and their thoughts about their games, or why their game has heavy trolls who can crush anything but also hurtle thousands of feet in the air after a tiny stick taps their shoulder? Maybe I’m asking too much.

I wonder if these developers took the time to craft a good story. I wonder if the story and characters can tell me something about my life and how I should live it? Or is this a game without a story? Does this game have goals, and what is a goal?

Why do I play video games anyway: is it because I chose to do so or because some external force has pushed me toward them? Why should I continue playing games when I have a kitchen sink full of dirty dishes? I wonder. I don’t have all the answers, but I do know that video games keep me wondering.

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Filed under Video Game Technology, Video Games I Play, Video Games I Want

A Reflection on the Duality of Video Games & Life

Video games are both smooth and bumpy. One side of the disc is smooth, shiny and calm, like a tranquil lake on an early Saturday morning when the mist is settling over the water and no one is nearby. The disc also has faint lines going around part of it, resembling ripples on the surface of the lake. The machine is able to read and reflect on this side of the disc, and the metal box does this work quietly as if it were meditating near a calm lake. Then the machine can display something beautiful and creative for all to see and enjoy.

Sometimes playing this disc is a smooth experience, one without hardship that flows from beginning to end. The game doesn’t punish small mistakes during a smooth experience. The game doesn’t offer strange design choices that keeps gamers from playing until the end. Instead, the game lets you play, and encourages you to do so, without interruption.

We might also say that a gamer could be smooth. What do I mean by “smooth” gamer? I mean someone who sails through a game calmly without hitting any waves. Maybe he does see waves, but he knows how to avoid them. The smooth gamer’s actions are deliberate, well-thought-out and appear effortless, but not everyone acts in this way.

By contrast, there is a bumpy aspect to video games. One can feel this by picking up a video game disc and touching the side that has the game’s title and possibly other images. This bumpy side is like a rough path that is uneven to the touch rather than a tranquil lake.

The rough path is not inherently bad, for this side lets one know that one is holding a video game that a machine can run. However, some people will not see it as self-evident that the bumpy side faces up as the disc goes into the machine. You have to walk the path to understand, you have to put the game into the machine, or read or hear some instruction, to understand this is how you play a video game.

Once you play the game, you can sometimes expect a bumpy ride. You might get knocked off the path because of an increase in the game’s difficulty, just as you start to enjoy playing. You might get frustrated and lose your temper. Perhaps this angry person might throw a controller at some unfortunate bystander or some unfortunate peace lily.

Some of us might feel this anger and frustration in a more intense way than others. This person might be a gamer who cannot experience the bumpy side without exploding in rage. They are unpredictable and antipathy of the cool, smooth lake, the cool, smooth gamer.

Perhaps all gamers, all people have some degree of the cool, calm lake within them and the potential to lash out in anger. Although the path can be a little bumpy sometimes, one need not give in to aggression, to hate. Play like a smooth, calm lake, live like a smooth, calm lake.

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Filed under Video Game Misc., Video Game Technology

If Video Game Characters Were Real & Had Personalities

Maybe we would spend time with video game characters if they were like people and had personalities. Maybe we would get to know them and grow old together. And maybe we could even play games with them.

I think that characters from shooting video games would probably be less popular. I mean, you would probably not befriend a violent psychopath, right? By contrast, we would probably still love Mario and think of him as being delightfully joyful. However, we’d probably be concerned about his magic mushroom consumption, and his influence on kids. Pikachu would probably remain just as loved if it were a real pet, albeit a highly dangerous one.


What do you think life would be like if video game characters were real and had personalities?

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Filed under Video Game Misc., Video Games: Reader Q&A

Playing Myself to Sleep

The house doesn’t speak English, but it speaks another language. If you strain your ear, you can catch the hint of some exotic accent. You see, the fish darts around his tank, the fridge hums gently, and the console makes a whirring noise as it spins a disc. The console’s bright lights also command attention.

Yet, I make the most audible sound amidst this cacophony. This is the sound of clanking thumbsticks, of a person who is battling through a difficult video game. Before long, though, my left eye gets heavy and starts to close while the right eyes the left and follows suit. Then I stop moving. The console keeps running.


Do you ever start falling asleep while playing video games? How would you describe that experience?

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Filed under Video Game Misc., Video Game Technology

How to Make a Great Video Game

Chef’s Note

At first, I thought this recipe only provided a developer’s perspective on how to make a great video game. But, as a gamer, I realized that my recipe would look very similar to a developer’s. I either want the ingredients listed below, or I experience some of these feelings while playing a great game. The developer might feel a sense of accomplishment after they finish making a complex game and ship it. I might feel a sense of accomplishment after I beat their challenging work. This recipe should work for everyone.

Ingredients

  • 15 pounds of love
  • 9 pounds of fun
  • 5 pounds of creativity
  • 8 cups of joy
  • 5 cups of wonder and awe
  • 2 heaping cups of beauty
  • 1 cup of a sense of accomplishment
  • 1/4 cup of sweat
  • 2 tablespoons of challenge
  • 1 level tablespoon of  immersion (not too much so as to avoid addiction)
  • a pinch of anger (optional – depending on mood and temperament)
  • a pinch of frustration (optional – depending on mood and temperament)
  • code and other technical stuff for garnish

Method

Preheat oven to 400°F.  In a large bowl, mix all ingredients until combined. Pour mixture into baking tray and cook for 50 minutes or until golden. Serve immediately with fresh microchips.


What’s your recipe for a great video game?

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Filed under Video Game Misc.

Playing Video Games in His Dreams

Joe always had grey hair. Some say this was because he was always wise beyond his years. He would try to find out what he didn’t know and made time to learn new things. He was a deep thinker who dove into murky questions and didn’t resurface until he found the answer. He always loved to share the treasures and wisdom he discovered with others.

For Joe, helping others was his true calling in life. He donated his time and money to people and groups that needed his help. He had welcomed many refugees to his community and into his home. Somehow he found time to do all this even though he was so busy.

One day, Joe got up early to walk his dog, he mended his neighbour’s broken fence, and he read a collection of rare books. He cleared the shed and garage. He wrote an eloquent essay on the nature of love and made dinner for friends. Then the old man sat down on his couch to play video games, a hobby he had loved all his life.

On the couch, he grabbed the controller, and became excited to play. He turned on the TV as one eye struggled to stay open before shuttering.  Then the other eye gave in and collapsed. He fell asleep as if been up all night the day before studying for final exams. The TV screen had a sea salt and freshly ground black pepper wallpaper appearance, and it gave off a deafening, crackling sound, but Joe didn’t notice. He finally got to play video games — in his dreams.

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Chew and Savour: Slow Video Games

Why would you not play video games for as long as possible? It seems reasonable to spend most of your time doing something you love. In fact, we could think of many reasons why one might play video games for hours on end. However, I prefer to play for a short period, having bursts of fun.

I play enjoy playing games more when I play for a short period, say an hour or so. I’m less likely to make mistakes if I’m not exhausted from clicking the same button over and over. I’m more alert when I haven’t been sitting and staring at a screen without a break. All of this means I do not get easily frustrated and give up. Instead, I can come back the next day to play for an hour and, sometimes, have just as much fun as the previous day.

Since I only play for an hour or so, I have so much time for the rest of my life. I have time to love and help and others, time to think about more than just myself. I have time to question things, to read and write, laugh and love. Oh how I love free time! I always try to set aside time for games and to ensure they do not consume everything else I do.

I will often reward myself after completing something important by playing a great game. Here, I chew into a game and savour it in all its richness. Too many bites over a long period leaves me stuffed and exhausted. The right amount of times leaves me full and happy. Then I go on to do everything else and look forward to the next time I can play again.

This chew-and-savour approach is tough — for both anteaters, who have no teeth, and humans. You know it can be tough to stop playing a game, to stop doing any activity you love. There will be moments of weakness because a good game can be hard to put down after an hour. Yet, this approach remains something to aim for as a gaming ideal.

Playing video games in shorts bursts could also save you money. I think this short play time certainly saves me cash. I don’t buy lots of new games, and there’s no need for me to buy because chewing and savouring encourages me to slowly finish each game.

Overall, I am happy to chew and savour my video games, to play them slowly and to play them for an hour or so. After all, there is much to do, I am more than just a gamer and you are too!


Do you play video games for short bursts of time or do you find yourself playing for hours on end?

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Filed under Video Game Trends, Video Games I Play